Dorian "Gray"-Theme jo-shva/killhellokitty GPLv3 2012 2013 Window theme for Dorian based on Adwaita <title version="< 3.1" x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2))" color="C_title_focused_hilight_dark" /> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_focused" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" y="(0 `max` ((height - title_height) / 2)) + 2" ellipsize_width="width" color="C_title_focused_hilight" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" y="(0 `max` ((height - title_height) / 2))" ellipsize_width="width" color="C_title_focused_hilight_dark" /> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_focused" /> </draw_ops> <draw_ops name="title_unfocused"> <title version="< 3.1" x="(0 `max` ((width - title_width) / 2)) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" color="C_title_unfocused"/> <title version=">= 3.1" x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2" y="(0 `max` ((height - title_height) / 2)) + 1" ellipsize_width="width" color="C_title_unfocused"/> </draw_ops> <!-- window decorations --> <!-- <background image --> <draw_ops name="background_focused"> <rectangle color="#1a1a1a" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_focused"> <rectangle color="#0a0a0a" x="0" y="0" width="width" height="height" filled="true" /> <image filename="resize-grip.svg" x="width - 11" y="height - 13" width="object_width" height="object_height"/> </draw_ops> <!-- <background image Unfocused --> <draw_ops name="background_unfocused"> <rectangle color="#1a1a1a" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <draw_ops name="entire_background_unfocused"> <rectangle color="#1a1a1a" x="0" y="0" width="width" height="height" filled="true" /> </draw_ops> <!-- <titlebar focused highlight overlay --> <draw_ops name="titlebar_fill_focused"> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="#222222" /> <color value="#1c1c1c" /> <color value="#1a1a1a" /> <color value="#1a1a1a" /> </gradient> <image filename="right-border-4.png" x="width - 24" y="0" width="object_width" height="object_height"/> <!-- <line x1="9" y1="27" x2="74" y2="27" color="#ff0000" /> <arc color="#ff0000" x="4" y="27" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="#ff0000" x="67" y="height-35" width="15" height="29" start_angle="180" extent_angle="-80" /> <arc color="#ff0000" x="82" y="height-32" width="15" height="29" start_angle="270" extent_angle="80" /> --> </draw_ops> <draw_ops name="max_titlebar_fill_focused"> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="#222222" /> <color value="#1c1c1c" /> <color value="#1a1a1a" /> <color value="#1a1a1a" /> </gradient> </draw_ops> <!-- Titlebar Fill Attached Focused --> <draw_ops name="titlebar_fill_attached_focused"> <!-- gradient for attached and modal dialogs titlebar--> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="#252525" /> <color value="#1f1f1f" /> <color value="#1a1a1a" /> <color value="#1a1a1a" /> </gradient> </draw_ops> <draw_ops name="modal_focused"> <!-- gradient for attached and modal dialogs titlebar--> <image filename="inactive-top.png" x="0" y="0" width="width" height="object_height"/> </draw_ops> <!-- <unfocused--> <draw_ops name="titlebar_fill_unfocused"> <gradient type="vertical" x="0" y="0" width="width" height="height"> <color value="#202020" /> <color value="#1c1c1c" /> <color value="#1a1a1a" /> <color value="#1a1a1a" /> </gradient> <image filename="inactive-top.png" x="0" y="0" width="width" height="object_height"/> </draw_ops> <draw_ops name="hilight"> <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> <gradient type="vertical" x="1" y="1" width="1" height="height-4"> <color value="C_titlebar_focused_hilight" /> <color value="blend/gtk:bg[NORMAL]/#1a1a1a/0.99" /> </gradient> </draw_ops> <draw_ops name="rounded_hilight"> <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> <arc color="C_titlebar_focused_hilight_arc" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> <image filename="right-border-4.png" x="width - 24" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="dialog_rounded_hilight"> <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> <arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" /> <arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="hilight" /> </draw_ops> <draw_ops name="max_titlebar_focused"> <include name="max_titlebar_fill_focused" /> <include name="hilight" /> </draw_ops> <draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs --> <include name="titlebar_fill_attached_focused" /> </draw_ops> <draw_ops name="dialog_titlebar_focused"> <include name="max_titlebar_fill_focused" /> <include name="dialog_rounded_hilight" /> </draw_ops> <draw_ops name="modal_dialog_focused"> <include name="modal_focused" /> <include name="hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="rounded_titlebar_focused_alt"> <include name="titlebar_fill_focused" /> <include name="rounded_hilight" /> </draw_ops> <draw_ops name="border_focused"> <rectangle color="C_border_outer_bottom_focused_simple" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="border_unfocused"> <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> </draw_ops> <draw_ops name="border_attached_focused"> <line color="C_border_outer_focused_simple" x1="0" y1="0" x2="width" y2="0" /> <line color="C_border_outer_bottom_focused_simple" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_outer_sides_focused_simple" x1="0" y1="1" x2="0" y2="height-1" /> <line color="C_border_outer_sides_right_focused_simple" x1="width-1" y1="1" x2="width-1" y2="height-1" /> </draw_ops> <draw_ops name="rounded_border_focused"> <line color="C_border_outer_focused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_outer_bottom_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <!-- inner bottom border --> <line color="C_border_inner_focused" x1="4" y1="height-4" x2="width-2" y2="height-4" /> <!-- inner left border --> <line color="C_border_inner_focused" x1="width-4" y1="33" x2="width-4" y2="height-4" /> <line color="C_border_outer_sides_focused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_outer_sides_right_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_outer_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_outer_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_outer_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_outer_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="simple_rounded_border_focused"> <line color="C_border_outer_focused_simple" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_outer_bottom_focused_simple" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_outer_sides_focused_simple" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_outer_sides_right_focused_simple" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_outer_focused_simple" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_outer_focused_simple" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_outer_focused_simple" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_outer_focused_simple" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="rounded_border_unfocused"> <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> <!-- double arcs for darker borders --> <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> </draw_ops> <draw_ops name="border_right_focused"> <line x1="width" y1="0" x2="width" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_right_unfocused"> <line x1="width" y1="0" x2="width" y2="height" color="C_border_unfocused" /> </draw_ops> <draw_ops name="border_left_focused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_focused" /> </draw_ops> <draw_ops name="border_left_unfocused"> <line x1="0" y1="0" x2="0" y2="height" color="C_border_unfocused" /> </draw_ops> <!-- button icons--> <constant name="C_icons_shadow" value="#0e0e0e" /> <draw_ops name="close_focused"> <image filename="x.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="close_prelight"> <image filename="x-prelight.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="close_focused_pressed"> <image filename="x-pressed.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="close_unfocused"> <image filename="x-unfocused.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="close_unfocused_prelight"> <image filename="x-unfocused-prelight.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="close_unfocused_pressed"> <image filename="x-unfocused-pressed.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="maximize_focused"> <image filename="max.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="maximize_focused_pressed"> <image filename="max-pressed.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="maximize_focused_prelight"> <image filename="max-prelight.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="maximize_unfocused"> <image filename="max-unfocused.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="maximize_unfocused_prelight"> <image filename="max-unfocused-prelight.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="maximize_unfocused_pressed"> <image filename="max-unfocused-pressed.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="minimize_focused"> <image filename="min.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="minimize_focused_pressed"> <image filename="min-pressed.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="minimize_focused_prelight"> <image filename="min-prelight.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="minimize_unfocused"> <image filename="min-unfocused.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="minimize_unfocused_prelight"> <image filename="min-unfocused-prelight.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="minimize_unfocused_pressed"> <image filename="min-unfocused-pressed.svg" x="width-18" y="5" width="18" height="18"/> </draw_ops> <draw_ops name="menu_glyph_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="menu_shadow_focused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="menu_focused"> <include name="menu_shadow_focused" y="1" /> <include name="menu_glyph_focused" /> </draw_ops> <draw_ops name="menu_focused_pressed"> <include name="menu_glyph_focused" y="1" /> </draw_ops> <draw_ops name="menu_glyph_unfocused"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="menu_unfocused"> <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="menu_unfocused_prelight"> <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="menu_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="menu_unfocused_pressed"> <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_focused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_focused" /> </draw_ops> <draw_ops name="shade_shadow_focused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_shadow" /> </draw_ops> <draw_ops name="shade_focused"> <include name="shade_shadow_focused" y="1" /> <include name="shade_glyph_focused" /> </draw_ops> <draw_ops name="shade_focused_pressed"> <include name="shade_glyph_focused" y="1" /> </draw_ops> <draw_ops name="shade_glyph_unfocused"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused" /> </draw_ops> <draw_ops name="shade_unfocused"> <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_prelight"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_prelight" /> </draw_ops> <draw_ops name="shade_unfocused_prelight"> <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> </draw_ops> <draw_ops name="shade_glyph_unfocused_pressed"> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow" width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> <rectangle x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow" width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true" color="C_icons_unfocused_pressed" /> </draw_ops> <draw_ops name="shade_unfocused_pressed"> <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> </draw_ops> <!-- button backgrounds --> <constant name="C_button_border" value="blend/#141414/gtk:base[NORMAL]/0.2" /> <constant name="C_button_hilight" value="gtk:custom(wm_highlight,blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6)" /> <draw_ops name="button_fill"> <image filename="button-4.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="button"> <include name="button_fill" /> </draw_ops> <draw_ops name="button_end"> <include name="button_fill" /> </draw_ops> <draw_ops name="button_prelight"> <include name="button_fill" /> </draw_ops> <draw_ops name="button_pressed"> <include name="button_fill" /> </draw_ops> <draw_ops name="button_inner_right_border"> <image filename="right-button-4.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="button_inner_right"> <include name="button_inner_right_border" /> </draw_ops> <draw_ops name="button_inner_right_prelight"> <include name="button_inner_right_border" /> </draw_ops> <draw_ops name="button_inner_right_pressed"> <include name="button_inner_right_border" /> </draw_ops> <draw_ops name="button_inner_left_border"> <!-- <arc color="#ff0000" x="width-20" y="height-32" width="15" height="29" start_angle="90" extent_angle="80" /> <arc color="#ff0000" x="width-5" y="height-32" width="15" height="29" start_angle="270" extent_angle="80" /> <arc color="#0000ff" x="width-20" y="height-32" width="14" height="28" start_angle="90" extent_angle="80" /> <arc color="#0000ff" x="width-5" y="height-32" width="14" height="28" start_angle="270" extent_angle="80" /> --> <image filename="left-button-4.png" x="0" y="0" width="object_width" height="object_height"/> </draw_ops> <draw_ops name="button_inner_left"> <include name="button_inner_left_border" /> </draw_ops> <draw_ops name="button_inner_left_prelight"> <include name="button_inner_left_border" /> </draw_ops> <draw_ops name="button_inner_left_pressed"> <include name="button_inner_left_border" /> </draw_ops> <!-- frame styles --> <frame_style name="normal_focused" geometry="normal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_unfocused" geometry="normal_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="max_titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_focused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="max_titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="normal_max_shaded_unfocused" geometry="max"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_focused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="dialog_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="simple_rounded_border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="dialog_unfocused" geometry="nobuttons"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="rounded_border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_focused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="modal_dialog_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_attached_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="modal_dialog_unfocused" geometry="modal"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_focused" geometry="small"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="max_titlebar_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/> <button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/> <button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/> <button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/> <button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="utility_unfocused" geometry="small_unfocused"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_focused" geometry="border"> <piece position="entire_background" draw_ops="background_focused" /> <piece position="overlay" draw_ops="border_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="prelight"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="prelight"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="prelight"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="border_unfocused" geometry="border"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="prelight"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="prelight"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="prelight"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="borderless" geometry="borderless"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="prelight"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="prelight"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="prelight"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_focused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_attached_focused" /> <piece position="overlay" draw_ops="border_attached_focused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="prelight"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="prelight"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="prelight"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="attached_unfocused" geometry="attached"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="overlay" draw_ops="border_unfocused" /> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="prelight"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="prelight"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="prelight"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_focused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_right_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_left_unfocused" geometry="tiled_left"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_right_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_focused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_focused" /> <piece position="titlebar" draw_ops="titlebar_fill_focused" /> <piece position="title" draw_ops="title_focused" /> <piece position="overlay" draw_ops="border_left_focused" /> <button function="close" state="normal" draw_ops="close_focused" /> <button function="close" state="prelight" draw_ops="close_prelight"/> <button function="close" state="pressed" draw_ops="close_focused_pressed" /> <button function="maximize" state="normal" draw_ops="maximize_focused" /> <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> <button function="minimize" state="normal" draw_ops="minimize_focused" /> <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> <button function="menu" state="normal" draw_ops="menu_focused" /> <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> <button function="shade" state="normal" draw_ops="shade_focused" /> <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_focused" /> <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> <button function="left_middle_background" state="normal" draw_ops="button"/> <button function="left_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="left_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="left_right_background" state="normal" draw_ops="button_inner_left"/> <button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button function="right_middle_background" state="normal" draw_ops="button"/> <button function="right_middle_background" state="prelight" draw_ops="button_prelight"/> <button function="right_middle_background" state="pressed" draw_ops="button_pressed"/> <button function="right_left_background" state="normal" draw_ops="button_inner_right"/> <button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/> <button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/> <button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/> <button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/> <button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/> <button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <frame_style name="tiled_right_unfocused" geometry="tiled_right"> <piece position="entire_background" draw_ops="entire_background_unfocused" /> <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> <piece position="title" draw_ops="title_unfocused" /> <piece position="overlay" draw_ops="border_left_unfocused" /> <button function="close" state="normal" draw_ops="close_unfocused"/> <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> <button function="menu" state="normal" draw_ops="menu_unfocused" /> <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> <button function="shade" state="normal" draw_ops="shade_unfocused" /> <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="unshade" state="normal" draw_ops="shade_unfocused" /> <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- placeholder for unimplementated styles--> <frame_style name="blank" geometry="normal"> <button function="close" state="normal"><draw_ops></draw_ops></button> <button function="close" state="pressed"><draw_ops></draw_ops></button> <button function="maximize" state="normal"><draw_ops></draw_ops></button> <button function="maximize" state="pressed"><draw_ops></draw_ops></button> <button function="minimize" state="normal"><draw_ops></draw_ops></button> <button function="minimize" state="pressed"><draw_ops></draw_ops></button> <button function="menu" state="normal"><draw_ops></draw_ops></button> <button function="menu" state="pressed"><draw_ops></draw_ops></button> <button function="shade" state="normal"><draw_ops></draw_ops></button> <button function="shade" state="pressed"><draw_ops></draw_ops></button> <button function="unshade" state="normal"><draw_ops></draw_ops></button> <button function="unshade" state="pressed"><draw_ops></draw_ops></button> <button function="above" state="normal"><draw_ops></draw_ops></button> <button function="above" state="pressed"><draw_ops></draw_ops></button> <button function="unabove" state="normal"><draw_ops></draw_ops></button> <button function="unabove" state="pressed"><draw_ops></draw_ops></button> <button function="stick" state="normal"><draw_ops></draw_ops></button> <button function="stick" state="pressed"><draw_ops></draw_ops></button> <button function="unstick" state="normal"><draw_ops></draw_ops></button> <button function="unstick" state="pressed"><draw_ops></draw_ops></button> </frame_style> <!-- frame style sets --> <frame_style_set name="normal_style_set"> <frame focus="yes" state="normal" resize="both" style="normal_focused"/> <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> <frame focus="yes" state="maximized" style="normal_max_focused"/> <frame focus="no" state="maximized" style="normal_max_unfocused"/> <frame focus="yes" state="shaded" style="normal_focused"/> <frame focus="no" state="shaded" style="normal_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/> <frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/> <frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> <frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> <frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> </frame_style_set> <frame_style_set name="dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="dialog_focused"/> <frame focus="no" state="shaded" style="dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="modal_dialog_style_set"> <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="modal_dialog_focused"/> <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="utility_style_set"> <frame focus="yes" state="normal" resize="both" style="utility_focused"/> <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="utility_focused"/> <frame focus="no" state="shaded" style="utility_unfocused"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="border_style_set"> <frame focus="yes" state="normal" resize="both" style="border_focused"/> <frame focus="no" state="normal" resize="both" style="border_unfocused"/> <frame focus="yes" state="maximized" style="borderless"/> <frame focus="no" state="maximized" style="borderless"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <frame_style_set name="attached_style_set"> <frame focus="yes" state="normal" resize="both" style="attached_focused"/> <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> <frame focus="yes" state="maximized" style="blank"/> <frame focus="no" state="maximized" style="blank"/> <frame focus="yes" state="shaded" style="blank"/> <frame focus="no" state="shaded" style="blank"/> <frame focus="yes" state="maximized_and_shaded" style="blank"/> <frame focus="no" state="maximized_and_shaded" style="blank"/> </frame_style_set> <!-- windows --> <window type="normal" style_set="normal_style_set"/> <window type="dialog" style_set="dialog_style_set"/> <window type="modal_dialog" style_set="modal_dialog_style_set"/> <window type="menu" style_set="utility_style_set"/> <window type="utility" style_set="utility_style_set"/> <window type="border" style_set="border_style_set"/> <window version=">= 3.2" type="attached" style_set="attached_style_set"/> </metacity_theme>