homes/graphic/.themes/dorian-theme-3.10/metacity-1/metacity-theme-3.xml
2013-12-16 01:09:10 +01:00

2243 lines
125 KiB
XML

<?xml version="1.0"?>
<metacity_theme>
<info>
<name>Dorian "Gray"-Theme</name>
<author>jo-shva/killhellokitty</author>
<copyright>GPLv3</copyright>
<date>2012 2013</date>
<description>Window theme for Dorian based on Adwaita</description>
</info>
<!-- meaningfull constants -->
<constant name="C_border_focused" value="blend/#000000/gtk:base[NORMAL]/0.2" />
<constant name="C_border_outer_focused" value="gtk:custom(wm_border_top,gtk:base[NORMAL])" />
<constant name="C_border_outer_sides_focused" value="gtk:custom(wm_border_sides,gtk:base[NORMAL])" />
<constant name="C_border_outer_sides_right_focused" value="gtk:custom(wm_border_sides_right,gtk:base[NORMAL])" />
<constant name="C_border_outer_bottom_focused" value="gtk:custom(wm_border_bottom,gtk:base[NORMAL])" />
<constant name="C_border_unfocused" value="gtk:custom(wm_border_unfocused,gtk:base[NORMAL])" />
<constant name="C_border_attached_focused" value="blend/#000000/gtk:bg[NORMAL]/0.7" />
<constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_hilight_alt" value="gtk:custom(wm_highlight_alt,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_hilight_alt_lower" value="gtk:custom(wm_highlight_alt_lower,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_hilight_arc" value="gtk:custom(wm_highlight_arc,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_hilight_arc_end" value="gtk:custom(wm_highlight_arc_end,gtk:base[NORMAL])" />
<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" />
<constant name="C_titlebar_focused_button_border" value="gtk:custom(wm_highlight_button_border,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_top" value="gtk:custom(wm_highlight_button_border_top,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_r" value="gtk:custom(wm_highlight_button_border_r,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_top_r" value="gtk:custom(wm_highlight_button_border_top_r,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_right" value="gtk:custom(wm_highlight_button_border_right,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_top_right" value="gtk:custom(wm_highlight_button_border_top_right,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_arc" value="gtk:custom(wm_highlight_button_border_arc,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_bottom" value="gtk:custom(wm_highlight_button_border_bottom,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_bottom_prelight" value="gtk:custom(wm_highlight_button_border_bottom_prelight,gtk:base[NORMAL])" />
<constant name="C_titlebar_focused_button_border_bottom_pressed" value="gtk:custom(wm_highlight_button_border_bottom_pressed,gtk:base[NORMAL])" />
<constant name="C_title_focused" value="#DBDBDB" />
<constant name="C_title_focused_hilight" value="#101010" />
<constant name="C_title_focused_hilight_dark" value="#181818" />
<constant name="C_title_unfocused" value="#424242" />
<!-- color of the button icons -->
<constant name="C_icon_close_prelight_top" value="gtk:custom(wm_close_prelight_top,gtk:base[NORMAL])" />
<constant name="C_icon_close_prelight_middle_top" value="gtk:custom(wm_close_prelight_middle_top,gtk:base[NORMAL])" />
<constant name="C_icon_close_prelight_middle_bottom" value="gtk:custom(wm_close_prelight_middle_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_close_prelight_bottom" value="gtk:custom(wm_close_prelight_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_close_pressed_top" value="gtk:custom(wm_close_pressed_top,gtk:base[NORMAL])" />
<constant name="C_icon_close_pressed_middle_top" value="gtk:custom(wm_close_pressed_middle_top,gtk:base[NORMAL])" />
<constant name="C_icon_close_pressed_middle_bottom" value="gtk:custom(wm_close_pressed_middle_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_close_pressed_bottom" value="gtk:custom(wm_close_pressed_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_prelight_top" value="gtk:custom(wm_maximize_prelight_top,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_prelight_middle_top" value="gtk:custom(wm_maximize_prelight_middle_top,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_prelight_middle_bottom" value="gtk:custom(wm_maximize_prelight_middle_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_prelight_bottom" value="gtk:custom(wm_maximize_prelight_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_pressed_top" value="gtk:custom(wm_maximize_pressed_top,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_pressed_middle_top" value="gtk:custom(wm_maximize_pressed_middle_top,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_pressed_middle_bottom" value="gtk:custom(wm_maximize_pressed_middle_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_maximize_pressed_bottom" value="gtk:custom(wm_maximize_pressed_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_prelight_top" value="gtk:custom(wm_minimize_prelight_top,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_prelight_middle_top" value="gtk:custom(wm_minimize_prelight_middle_top,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_prelight_middle_bottom" value="gtk:custom(wm_minimize_prelight_middle_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_prelight_bottom" value="gtk:custom(wm_minimize_prelight_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_pressed_top" value="gtk:custom(wm_minimize_pressed_top,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_pressed_middle_top" value="gtk:custom(wm_minimize_pressed_middle_top,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_pressed_middle_bottom" value="gtk:custom(wm_minimize_pressed_middle_bottom,gtk:base[NORMAL])" />
<constant name="C_icon_minimize_pressed_bottom" value="gtk:custom(wm_minimize_pressed_bottom,gtk:base[NORMAL])" />
<constant name="C_icons_focused" value="#8b8b8b" />
<constant name="C_icons_prelight" value="#cbcbcb" />
<constant name="C_icons_focused_pressed" value="#fefefe" />
<constant name="C_icons_unfocused" value="#424242" />
<constant name="C_icons_unfocused_prelight" value="#efefef" />
<constant name="C_icons_unfocused_pressed" value="#cbcbcb" />
<constant name="D_icons_unfocused_offset" value="2" /> <!-- offset of the unfocused icons -->
<constant name="D_icons_shrink" value="1" /> <!-- increasing this value makes the icons in buttons smaller -->
<constant name="D_icons_grow" value="0" /> <!-- increasing this value makes the icons in buttons bigger -->
<!-- geometries -->
<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4">
<distance name="left_width" value="1" />
<distance name="right_width" value="1" />
<distance name="bottom_height" value="1" />
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="9"/>
<border name="title_border" left="10" right="10" top="0" bottom="2"/>
<border name="button_border" left="0" right="0" top="0" bottom="3"/>
<aspect_ratio name="button" value="0.9"/>
</frame_geometry>
<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="left_titlebar_edge" value="0"/>
<distance name="right_titlebar_edge" value="0"/>
<distance name="title_vertical_pad" value="8"/> <!--
This needs to be 1 less then the
title_vertical_pad on normal state
or you'll have bigger buttons -->
<border name="title_border" left="10" right="10" top="1" bottom="2"/>
<border name="button_border" left="0" right="0" top="0" bottom="2"/>
<distance name="bottom_height" value="0" />
</frame_geometry>
<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
<distance name="right_width" value="1" />
</frame_geometry>
<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max">
<distance name="left_width" value="1" />
</frame_geometry>
<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false">
<distance name="title_vertical_pad" value="7"/>
<border name="title_border" left="10" right="10" top="0" bottom="1"/>
<border name="button_border" left="0" right="0" top="0" bottom="2"/>
</frame_geometry>
<frame_geometry name="small_unfocused" parent="small">
<distance name="left_titlebar_edge" value="1"/>
<distance name="right_titlebar_edge" value="1"/>
</frame_geometry>
<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
</frame_geometry>
<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="1" />
<distance name="right_width" value="1" />
<distance name="bottom_height" value="1" />
<border name="title_border" left="10" right="10" top="0" bottom="0" />
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<distance name="title_vertical_pad" value="1" />
</frame_geometry>
<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" >
<distance name="left_width" value="0" />
<distance name="right_width" value="0" />
<distance name="bottom_height" value="0" />
<distance name="title_vertical_pad" value="0" />
<border name="button_border" left="0" right="0" top="0" bottom="0"/>
<border name="title_border" left="0" right="0" top="0" bottom="0" />
</frame_geometry>
<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
<distance name="title_vertical_pad" value="5"/>
</frame_geometry>
<frame_geometry name="attached" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small">
<distance name="title_vertical_pad" value="14"/>
</frame_geometry>
<!-- drawing operations -->
<!-- title -->
<draw_ops name="title_focused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 2"
color="C_title_focused_hilight" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2))"
color="C_title_focused_hilight_dark" />
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_focused" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 2"
ellipsize_width="width"
color="C_title_focused_hilight" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2))"
ellipsize_width="width"
color="C_title_focused_hilight_dark" />
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_focused" />
</draw_ops>
<draw_ops name="title_unfocused">
<title version="< 3.1"
x="(0 `max` ((width - title_width) / 2)) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
color="C_title_unfocused"/>
<title version=">= 3.1"
x="(0 `max` ((frame_x_center - title_width/2) `min` (width - title_width))) + 2"
y="(0 `max` ((height - title_height) / 2)) + 1"
ellipsize_width="width"
color="C_title_unfocused"/>
</draw_ops>
<!-- window decorations -->
<!-- <background image -->
<draw_ops name="background_focused">
<rectangle color="#1a1a1a" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_focused">
<rectangle color="#1a1a1a" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<!-- <background image Unfocused -->
<draw_ops name="background_unfocused">
<rectangle color="#1a1a1a" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<draw_ops name="entire_background_unfocused">
<rectangle color="#1a1a1a" x="0" y="0" width="width" height="height" filled="true" />
</draw_ops>
<!-- <titlebar focused highlight overlay -->
<draw_ops name="titlebar_fill_focused">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="#222222" />
<color value="#1c1c1c" />
<color value="#1a1a1a" />
<color value="#1a1a1a" />
</gradient>
</draw_ops>
<!-- Titlebar Fill Attached Focused -->
<draw_ops name="titlebar_fill_attached_focused"> <!-- gradient for attached and modal dialogs titlebar-->
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="#252525" />
<color value="#1f1f1f" />
<color value="#1a1a1a" />
<color value="#1a1a1a" />
</gradient>
</draw_ops>
<draw_ops name="modal_focused"> <!-- gradient for attached and modal dialogs titlebar-->
<image filename="inactive-top.png" x="0" y="0" width="width" height="object_height"/>
</draw_ops>
<!-- <unfocused-->
<draw_ops name="titlebar_fill_unfocused">
<image filename="inactive-top.png" x="0" y="0" width="width" height="object_height"/>
</draw_ops>
<draw_ops name="hilight">
<line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" />
<gradient type="vertical" x="1" y="1" width="1" height="height-4">
<color value="C_titlebar_focused_hilight" />
<color value="blend/gtk:bg[NORMAL]/#1a1a1a/0.99" />
</gradient>
</draw_ops>
<draw_ops name="rounded_hilight">
<line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
<arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" />
<arc color="C_titlebar_focused_hilight_arc" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" />
<gradient type="vertical" x="1" y="5" width="1" height="height-9">
<color value="C_titlebar_focused_hilight_arc" />
<color value="C_titlebar_focused_hilight_arc_end" />
</gradient>
</draw_ops>
<draw_ops name="dialog_rounded_hilight">
<line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" />
<arc color="C_titlebar_focused_hilight" x="1" y="1" width="7" height="7" start_angle="270" extent_angle="90" />
<arc color="C_titlebar_focused_hilight" x="width-10" y="1" width="9" height="7" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="titlebar_focused">
<include name="titlebar_fill_focused" />
<include name="hilight" />
</draw_ops>
<draw_ops name="titlebar_attached_focused"> <!-- titlebar for attached and modal dialogs -->
<include name="titlebar_fill_attached_focused" />
</draw_ops>
<draw_ops name="dialog_titlebar_focused">
<include name="titlebar_fill_focused" />
<include name="dialog_rounded_hilight" />
</draw_ops>
<draw_ops name="modal_dialog_focused">
<include name="modal_focused" />
<include name="hilight" />
</draw_ops>
<draw_ops name="rounded_titlebar_focused">
<include name="titlebar_fill_focused" />
<include name="rounded_hilight" />
</draw_ops>
<draw_ops name="rounded_titlebar_focused_alt">
<include name="titlebar_fill_focused" />
<include name="rounded_hilight" />
</draw_ops>
<draw_ops name="border_focused">
<rectangle color="C_border_outer_bottom_focused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="border_unfocused">
<rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" />
</draw_ops>
<draw_ops name="border_attached_focused">
<line color="C_border_outer_focused" x1="0" y1="0" x2="width" y2="0" />
<line color="C_border_outer_bottom_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_outer_sides_focused" x1="0" y1="1" x2="0" y2="height-1" />
<line color="C_border_outer_sides_right_focused" x1="width-1" y1="1" x2="width-1" y2="height-1" />
</draw_ops>
<draw_ops name="rounded_border_focused">
<line color="C_border_outer_focused" x1="4" y1="0" x2="width-5" y2="0" />
<line color="C_border_outer_bottom_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_outer_sides_focused" x1="0" y1="4" x2="0" y2="height-2" />
<line color="C_border_outer_sides_right_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
<arc color="C_border_outer_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_outer_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
<!-- double arcs for darker borders -->
<arc color="C_border_outer_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_outer_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="rounded_border_unfocused">
<line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" />
<line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" />
<line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" />
<line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" />
<arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
<!-- double arcs for darker borders -->
<arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" />
<arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" />
</draw_ops>
<draw_ops name="border_right_focused">
<line
x1="width" y1="0"
x2="width" y2="height"
color="C_border_focused" />
</draw_ops>
<draw_ops name="border_right_unfocused">
<line
x1="width" y1="0"
x2="width" y2="height"
color="C_border_unfocused" />
</draw_ops>
<draw_ops name="border_left_focused">
<line
x1="0" y1="0"
x2="0" y2="height"
color="C_border_focused" />
</draw_ops>
<draw_ops name="border_left_unfocused">
<line
x1="0" y1="0"
x2="0" y2="height"
color="C_border_unfocused" />
</draw_ops>
<!-- button icons-->
<constant name="C_icons_shadow" value="#0e0e0e" />
<draw_ops name="close_glyph_focused">
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused" />
<line
x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_focused" />
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused" />
<line
x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_focused" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused" />
</draw_ops>
<draw_ops name="close_shadow_focused">
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_shadow" />
<line
x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_shadow" />
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_shadow" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_shadow" />
<line
x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_shadow" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_shadow" />
</draw_ops>
<draw_ops name="close_focused">
<include name="close_shadow_focused" y="1" />
<!-- I'm not happy with the current aa I'll draw it twice to make it darker -->
<include name="close_shadow_focused" y="1" />
<include name="close_glyph_focused" />
</draw_ops>
<draw_ops name="close_glyph_prelight">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="C_icon_close_prelight_top" />
<color value="C_icon_close_prelight_middle_top" />
<color value="C_icon_close_prelight_middle_bottom" />
<color value="C_icon_close_prelight_bottom" />
</gradient>
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_prelight" />
<line
x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_prelight" />
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_prelight" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_prelight" />
<line
x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_prelight" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_prelight" />
</draw_ops>
<draw_ops name="close_prelight">
<include name="close_glyph_prelight" y="0" />
<include name="close_glyph_prelight" y="0" />
</draw_ops>
<draw_ops name="close_glyph_focused_pressed">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="C_icon_close_pressed_top" />
<color value="C_icon_close_pressed_middle_top" />
<color value="C_icon_close_pressed_middle_bottom" />
<color value="C_icon_close_pressed_bottom" />
</gradient>
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused_pressed" />
<line
x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_focused_pressed" />
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused_pressed" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused_pressed" />
<line
x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_focused_pressed" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_focused_pressed" />
</draw_ops>
<draw_ops name="close_focused_pressed">
<include name="close_glyph_focused_pressed" y="1" />
</draw_ops>
<draw_ops name="close_glyph_unfocused">
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused" />
<line
x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused" />
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused" />
<line
x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused" />
</draw_ops>
<draw_ops name="close_unfocused">
<include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
<include name="close_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="close_glyph_unfocused_prelight">
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_prelight" />
<line
x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_prelight" />
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_prelight" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_prelight" />
<line
x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_prelight" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_prelight" />
</draw_ops>
<draw_ops name="close_unfocused_prelight">
<include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
<include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="close_glyph_unfocused_pressed">
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_pressed" />
<line
x1="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_pressed" />
<line
x1="(width-width%3)/3+D_icons_shrink-D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_pressed" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_pressed" />
<line
x1="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_pressed" />
<line
x1="width-(width-width%3)/3-1-D_icons_shrink+D_icons_grow" y1="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
x2="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y2="height-(height-height%3)/3-1-D_icons_shrink+D_icons_grow"
color="C_icons_unfocused_pressed" />
</draw_ops>
<draw_ops name="close_unfocused_pressed">
<include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
<include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="maximize_glyph_focused">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_focused" />
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_focused" />
</draw_ops>
<draw_ops name="maximize_shadow_focused">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_shadow" />
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_shadow" />
</draw_ops>
<draw_ops name="maximize_focused">
<include name="maximize_shadow_focused" y="1" />
<include name="maximize_glyph_focused" />
</draw_ops>
<draw_ops name="maximize_glyph_focused_pressed">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="C_icon_maximize_pressed_top" />
<color value="C_icon_maximize_pressed_middle_top" />
<color value="C_icon_maximize_pressed_middle_bottom" />
<color value="C_icon_maximize_pressed_bottom" />
</gradient>
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_focused_pressed" />
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_focused_pressed" />
</draw_ops>
<draw_ops name="maximize_focused_pressed">
<include name="maximize_glyph_focused_pressed" y="1" />
</draw_ops>
<draw_ops name="maximize_glyph_focused_prelight">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="C_icon_maximize_prelight_top" />
<color value="C_icon_maximize_prelight_middle_top" />
<color value="C_icon_maximize_prelight_middle_bottom" />
<color value="C_icon_maximize_prelight_bottom" />
</gradient>
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_prelight" />
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_prelight" />
</draw_ops>
<draw_ops name="maximize_focused_prelight">
<include name="maximize_glyph_focused_prelight" y="0" />
</draw_ops>
<draw_ops name="maximize_glyph_unfocused">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused" />
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused" />
</draw_ops>
<draw_ops name="maximize_unfocused">
<include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="maximize_glyph_unfocused_prelight">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_prelight" />
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_prelight" />
</draw_ops>
<draw_ops name="maximize_unfocused_prelight">
<include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="maximize_glyph_unfocused_pressed">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-1-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_pressed" />
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_pressed" />
</draw_ops>
<draw_ops name="maximize_unfocused_pressed">
<include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="minimize_glyph_focused">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_focused" />
</draw_ops>
<draw_ops name="minimize_shadow_focused">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_shadow" />
</draw_ops>
<draw_ops name="minimize_focused">
<include name="minimize_shadow_focused" y="1" />
<include name="minimize_glyph_focused" />
</draw_ops>
<draw_ops name="minimize_glyph_focused_pressed">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="C_icon_minimize_pressed_top" />
<color value="C_icon_minimize_pressed_middle_top" />
<color value="C_icon_minimize_pressed_middle_bottom" />
<color value="C_icon_minimize_pressed_bottom" />
</gradient>
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_focused_pressed" />
</draw_ops>
<draw_ops name="minimize_focused_pressed">
<include name="minimize_glyph_focused_pressed" y="1" />
</draw_ops>
<draw_ops name="minimize_glyph_focused_prelight">
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="C_icon_minimize_prelight_top" />
<color value="C_icon_minimize_prelight_middle_top" />
<color value="C_icon_minimize_prelight_middle_bottom" />
<color value="C_icon_minimize_prelight_bottom" />
</gradient>
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_prelight" />
</draw_ops>
<draw_ops name="minimize_focused_prelight">
<include name="minimize_glyph_focused_prelight" y="0" />
</draw_ops>
<draw_ops name="minimize_glyph_unfocused">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused" />
</draw_ops>
<draw_ops name="minimize_unfocused">
<include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="minimize_glyph_unfocused_prelight">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_prelight" />
</draw_ops>
<draw_ops name="minimize_unfocused_prelight">
<include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="minimize_glyph_unfocused_pressed">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_pressed" />
</draw_ops>
<draw_ops name="minimize_unfocused_pressed">
<include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="menu_glyph_focused">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_focused" />
<rectangle
x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_focused" />
<rectangle
x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_focused" />
</draw_ops>
<draw_ops name="menu_shadow_focused">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_shadow" />
<rectangle
x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_shadow" />
<rectangle
x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_shadow" />
</draw_ops>
<draw_ops name="menu_focused">
<include name="menu_shadow_focused" y="1" />
<include name="menu_glyph_focused" />
</draw_ops>
<draw_ops name="menu_focused_pressed">
<include name="menu_glyph_focused" y="1" />
</draw_ops>
<draw_ops name="menu_glyph_unfocused">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused" />
<rectangle
x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused" />
<rectangle
x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused" />
</draw_ops>
<draw_ops name="menu_unfocused">
<include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="menu_glyph_unfocused_prelight">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_prelight" />
<rectangle
x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_prelight" />
<rectangle
x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_prelight" />
</draw_ops>
<draw_ops name="menu_unfocused_prelight">
<include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="menu_glyph_unfocused_pressed">
<rectangle
x="(width-width%3)/3+1+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-3-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-1-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_pressed" />
<rectangle
x="(width-width%3)/3+2+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+1+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-5-2*D_icons_shrink+2*D_icons_grow" height="height-2*(height-height%3)/3-3-2*D_icons_shrink+2*D_icons_grow"
color="C_icons_unfocused_pressed" />
<rectangle
x="(width-width%3)/3+4+D_icons_shrink-D_icons_grow" y="height/2-1-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-8-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_pressed" />
</draw_ops>
<draw_ops name="menu_unfocused_pressed">
<include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="shade_glyph_focused">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_focused" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_focused" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_focused" />
<rectangle
x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_focused" />
</draw_ops>
<draw_ops name="shade_shadow_focused">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_shadow" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_shadow" />
</draw_ops>
<draw_ops name="shade_focused">
<include name="shade_shadow_focused" y="1" />
<include name="shade_glyph_focused" />
</draw_ops>
<draw_ops name="shade_focused_pressed">
<include name="shade_glyph_focused" y="1" />
</draw_ops>
<draw_ops name="shade_glyph_unfocused">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_unfocused" />
<rectangle
x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_unfocused" />
</draw_ops>
<draw_ops name="shade_unfocused">
<include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="shade_glyph_unfocused_prelight">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_prelight" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_prelight" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_unfocused_prelight" />
<rectangle
x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_unfocused_prelight" />
</draw_ops>
<draw_ops name="shade_unfocused_prelight">
<include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" />
</draw_ops>
<draw_ops name="shade_glyph_unfocused_pressed">
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+D_icons_shrink-D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_pressed" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="height-(height-height%3)/3-2-D_icons_shrink+D_icons_grow"
width="width-2*(width-width%3)/3-2*D_icons_shrink+2*D_icons_grow" height="2" filled="true"
color="C_icons_unfocused_pressed" />
<rectangle
x="(width-width%3)/3+D_icons_shrink-D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_unfocused_pressed" />
<rectangle
x="width-(width-width%3)/3-2-D_icons_shrink+D_icons_grow" y="(height-height%3)/3+3+D_icons_shrink-D_icons_grow"
width="2" height="height-2*(height-height%3)/3-6-D_icons_shrink+D_icons_grow" filled="true"
color="C_icons_unfocused_pressed" />
</draw_ops>
<draw_ops name="shade_unfocused_pressed">
<include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" />
</draw_ops>
<!-- button backgrounds -->
<constant name="C_button_border" value="blend/#141414/gtk:base[NORMAL]/0.2" />
<constant name="C_button_hilight" value="gtk:custom(wm_highlight,blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.6)" />
<draw_ops name="button_fill"> <!-- button background gradient -->
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="#252525" />
<color value="#1f1f1f" />
<color value="#1a1a1a" />
<color value="#1a1a1a" />
</gradient>
</draw_ops>
<draw_ops name="button_bottom">
<line x1="0" y1="height-2" x2="width-1" y2="height-2" color="#181818" />
<line x1="0" y1="height-1" x2="width-1" y2="height-1" color="#202020"/>
</draw_ops>
<draw_ops name="button_bottom_prelight">
<line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" />
<line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_titlebar_focused_button_border_bottom_prelight"/>
</draw_ops>
<draw_ops name="button_bottom_pressed">
<line x1="0" y1="height-2" x2="width-1" y2="height-2" color="C_button_border" />
<line x1="0" y1="height-1" x2="width-1" y2="height-1" color="C_titlebar_focused_button_border_bottom_pressed"/>
</draw_ops>
<draw_ops name="button_bevel">
<gradient type="vertical" x="0" y="0" width="1" height="height-2">
<color value="blend/gtk:fg[NORMAL]/#2a2a2a/0.99"/>
<color value="blend/gtk:fg[NORMAL]/#1a1a1a/0.99"/>
</gradient>
<gradient type="vertical" x="width-1" y="0" width="1" height="height-2">
<color value="#151515"/>
<color value="#1a1a1a"/>
</gradient>
</draw_ops>
<draw_ops name="button_bevel_prelight">
<gradient type="vertical" x="0" y="0" width="1" height="height-2">
<color value="blend/gtk:fg[NORMAL]/#343434/0.99"/>
<color value="blend/gtk:fg[NORMAL]/#1a1a1a/0.99"/>
</gradient>
<gradient type="vertical" x="width-1" y="0" width="1" height="height-2">
<color value="#111111"/>
<color value="#1a1a1a"/>
</gradient>
</draw_ops>
<draw_ops name="button_fill_prelight"> <!-- button background gradient for prelight status -->
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="#292929" />
<color value="#232323" />
<color value="#1d1d1d" />
<color value="#1a1a1a" />
</gradient>
</draw_ops>
<draw_ops name="button_fill_pressed"> <!-- button background gradient for pressed status -->
<gradient type="vertical" x="0" y="0" width="width" height="height">
<color value="#1a1a1a" />
<color value="#181818" />
<color value="#1f1f1f" />
<color value="#1a1a1a" />
</gradient>
</draw_ops>
<draw_ops name="button">
<include name="button_fill" />
<include name="button_bevel" />
</draw_ops>
<draw_ops name="button_prelight">
<include name="button_fill_prelight" />
<include name="button_bevel_prelight" />
</draw_ops>
<draw_ops name="button_pressed">
<include name="button_fill_pressed" />
</draw_ops>
<!-- things get messy here -->
<draw_ops name="button_inner_right_slice1">
<clip x="0" y="0" width="width" height="height-5" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_right_slice2">
<clip x="1" y="height-5" width="width-1" height="2" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_right_slice3">
<clip x="2" y="height-3" width="width-2" height="1" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_right_slice4">
<clip x="4" y="height-2" width="width-4" height="2" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_right_fill">
<include name="button_inner_right_slice1" />
<include name="button_inner_right_slice2" />
<include name="button_inner_right_slice3" />
<include name="button_inner_right_slice4" />
</draw_ops>
<draw_ops name="button_inner_right_slice1_prelight">
<clip x="0" y="0" width="width" height="height-5" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_slice2_prelight">
<clip x="1" y="height-5" width="width-1" height="2" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_slice3_prelight">
<clip x="2" y="height-3" width="width-2" height="1" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_slice4_prelight">
<clip x="4" y="height-2" width="width-4" height="2" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_fill_prelight">
<include name="button_inner_right_slice1_prelight" />
<include name="button_inner_right_slice2_prelight" />
<include name="button_inner_right_slice3_prelight" />
<include name="button_inner_right_slice4_prelight" />
</draw_ops>
<draw_ops name="button_inner_right_slice1_pressed">
<clip x="0" y="0" width="width" height="height-5" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_slice2_pressed">
<clip x="1" y="height-5" width="width-1" height="2" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_slice3_pressed">
<clip x="2" y="height-3" width="width-2" height="1" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_slice4_pressed">
<clip x="4" y="height-2" width="width-4" height="2" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_fill_pressed">
<include name="button_inner_right_slice1_pressed" />
<include name="button_inner_right_slice2_pressed" />
<include name="button_inner_right_slice3_pressed" />
<include name="button_inner_right_slice4_pressed" />
</draw_ops>
<draw_ops name="button_inner_right_border">
<gradient type="vertical" x="0" y="0" width="1" height="height-5">
<color value="blend/gtk:fg[NORMAL]/#2a2a2a/0.99"/>
<color value="blend/gtk:fg[NORMAL]/#1a1a1a/0.99"/>
</gradient>
<gradient type="vertical" x="1" y="0" width="1" height="height-5">
<color value="#151515"/>
<color value="#1a1a1a"/>
</gradient>
</draw_ops>
<draw_ops name="button_inner_right">
<include name="button_inner_right_fill" />
<include name="button_inner_right_border" />
</draw_ops>
<draw_ops name="button_inner_right_prelight">
<include name="button_inner_right_fill_prelight" />
<include name="button_inner_right_border" />
</draw_ops>
<draw_ops name="button_inner_right_pressed">
<include name="button_inner_right_fill_pressed" />
<include name="button_inner_right_border" />
</draw_ops>
<draw_ops name="button_inner_left_slice1">
<clip x="0" y="0" width="width-1" height="height-5" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_left_slice2">
<clip x="0" y="height-5" width="width-2" height="2" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_left_slice3">
<clip x="0" y="height-3" width="width-3" height="1" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_left_slice4">
<clip x="0" y="height-2" width="width-5" height="2" />
<include name="button" />
</draw_ops>
<draw_ops name="button_inner_left_fill">
<include name="button_inner_left_slice1" />
<include name="button_inner_left_slice2" />
<include name="button_inner_left_slice3" />
<include name="button_inner_left_slice4" />
</draw_ops>
<draw_ops name="button_inner_left_slice1_prelight">
<clip x="0" y="0" width="width-1" height="height-5" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_slice2_prelight">
<clip x="0" y="height-5" width="width-2" height="2" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_slice3_prelight">
<clip x="0" y="height-3" width="width-3" height="1" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_slice4_prelight">
<clip x="0" y="height-2" width="width-5" height="2" />
<include name="button_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_fill_prelight">
<include name="button_inner_left_slice1_prelight" />
<include name="button_inner_left_slice2_prelight" />
<include name="button_inner_left_slice3_prelight" />
<include name="button_inner_left_slice4_prelight" />
</draw_ops>
<draw_ops name="button_inner_left_slice1_pressed">
<clip x="0" y="0" width="width-1" height="height-5" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_slice2_pressed">
<clip x="0" y="height-5" width="width-2" height="2" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_slice3_pressed">
<clip x="0" y="height-3" width="width-3" height="1" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_slice4_pressed">
<clip x="0" y="height-2" width="width-5" height="2" />
<include name="button_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_fill_pressed">
<include name="button_inner_left_slice1_pressed" />
<include name="button_inner_left_slice2_pressed" />
<include name="button_inner_left_slice3_pressed" />
<include name="button_inner_left_slice4_pressed" />
</draw_ops>
<draw_ops name="button_inner_left_border">
<gradient type="vertical" x="width-1" y="0" width="1" height="height-6">
<color value="blend/gtk:fg[NORMAL]/#2a2a2a/0.99"/>
<color value="blend/gtk:fg[NORMAL]/#1a1a1a/0.99"/>
</gradient>
<gradient type="vertical" x="width-2" y="0" width="1" height="height-5">
<color value="#151515"/>
<color value="#1a1a1a"/>
</gradient>
</draw_ops>
<draw_ops name="button_inner_left">
<include name="button_inner_left_fill" />
<include name="button_inner_left_border" />
</draw_ops>
<draw_ops name="button_inner_left_prelight">
<include name="button_inner_left_fill_prelight" />
<include name="button_inner_left_border" />
</draw_ops>
<draw_ops name="button_inner_left_pressed">
<include name="button_inner_left_fill_pressed" />
<include name="button_inner_left_border" />
</draw_ops>
<!-- frame styles -->
<frame_style name="normal_focused" geometry="normal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="rounded_titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="rounded_border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="left_middle_background" state="normal" draw_ops="button"/>
<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button"/>
<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_unfocused" geometry="normal_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="rounded_border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="left_middle_background" state="normal" draw_ops="button"/>
<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button"/>
<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_focused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece>
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="left_middle_background" state="normal" draw_ops="button"/>
<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button"/>
<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="normal_max_shaded_unfocused" geometry="max">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_unfocused" /></draw_ops></piece>
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_focused" geometry="nobuttons">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="dialog_titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="rounded_border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="left_middle_background" state="normal" draw_ops="button"/>
<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button"/>
<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="dialog_unfocused" geometry="nobuttons">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="rounded_border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_focused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="modal_dialog_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_attached_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="left_middle_background" state="normal" draw_ops="button"/>
<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button"/>
<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button><button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="modal_dialog_unfocused" geometry="modal">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_focused" geometry="small">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button version="< 3.3" function="left_middle_background" state="normal" draw_ops="button_inner_left"/>
<button version="< 3.3" function="left_middle_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version="< 3.3" function="left_middle_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version="< 3.3" function="right_middle_background" state="normal" draw_ops="button_inner_right"/>
<button version="< 3.3" function="right_middle_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version="< 3.3" function="right_middle_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_middle_background" state="normal" draw_ops="button"/>
<button version=">= 3.3" function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button version=">= 3.3" function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button version=">= 3.3"function="right_middle_background" state="normal" draw_ops="button"/>
<button version=">= 3.3"function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button version=">= 3.3"function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="utility_unfocused" geometry="small_unfocused">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_focused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="overlay" draw_ops="border_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="prelight"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="prelight"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="prelight"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="border_unfocused" geometry="border">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="prelight"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="prelight"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="prelight"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="borderless" geometry="borderless">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="prelight"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="prelight"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="prelight"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_focused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_attached_focused" />
<piece position="overlay" draw_ops="border_attached_focused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="prelight"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="prelight"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="prelight"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="attached_unfocused" geometry="attached">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="overlay" draw_ops="border_unfocused" />
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="prelight"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="prelight"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="prelight"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_focused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_right_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="left_middle_background" state="normal" draw_ops="button"/>
<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button"/>
<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_left_unfocused" geometry="tiled_left">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_right_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_focused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_focused" />
<piece position="titlebar" draw_ops="titlebar_fill_focused" />
<piece position="title" draw_ops="title_focused" />
<piece position="overlay" draw_ops="border_left_focused" />
<button function="close" state="normal" draw_ops="close_focused" />
<button function="close" state="prelight" draw_ops="close_prelight"/>
<button function="close" state="pressed" draw_ops="close_focused_pressed" />
<button function="maximize" state="normal" draw_ops="maximize_focused" />
<button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" />
<button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" />
<button function="minimize" state="normal" draw_ops="minimize_focused" />
<button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" />
<button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" />
<button function="menu" state="normal" draw_ops="menu_focused" />
<button function="menu" state="pressed" draw_ops="menu_focused_pressed" />
<button function="shade" state="normal" draw_ops="shade_focused" />
<button function="shade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_focused" />
<button function="unshade" state="pressed" draw_ops="shade_focused_pressed" />
<button function="left_middle_background" state="normal" draw_ops="button"/>
<button function="left_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="left_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="left_right_background" state="normal" draw_ops="button_inner_left"/>
<button function="left_right_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button function="left_right_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button function="right_middle_background" state="normal" draw_ops="button"/>
<button function="right_middle_background" state="prelight" draw_ops="button_prelight"/>
<button function="right_middle_background" state="pressed" draw_ops="button_pressed"/>
<button function="right_left_background" state="normal" draw_ops="button_inner_right"/>
<button function="right_left_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button function="right_left_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button version=">= 3.3" function="left_single_background" state="normal" draw_ops="button_inner_left"/>
<button version=">= 3.3" function="left_single_background" state="prelight" draw_ops="button_inner_left_prelight"/>
<button version=">= 3.3" function="left_single_background" state="pressed" draw_ops="button_inner_left_pressed"/>
<button version=">= 3.3" function="right_single_background" state="normal" draw_ops="button_inner_right"/>
<button version=">= 3.3" function="right_single_background" state="prelight" draw_ops="button_inner_right_prelight"/>
<button version=">= 3.3" function="right_single_background" state="pressed" draw_ops="button_inner_right_pressed"/>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<frame_style name="tiled_right_unfocused" geometry="tiled_right">
<piece position="entire_background" draw_ops="entire_background_unfocused" />
<piece position="titlebar" draw_ops="titlebar_fill_unfocused" />
<piece position="title" draw_ops="title_unfocused" />
<piece position="overlay" draw_ops="border_left_unfocused" />
<button function="close" state="normal" draw_ops="close_unfocused"/>
<button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
<button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
<button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
<button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
<button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
<button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
<button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
<button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
<button function="menu" state="normal" draw_ops="menu_unfocused" />
<button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" />
<button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" />
<button function="shade" state="normal" draw_ops="shade_unfocused" />
<button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="unshade" state="normal" draw_ops="shade_unfocused" />
<button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" />
<button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" />
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- placeholder for unimplementated styles-->
<frame_style name="blank" geometry="normal">
<button function="close" state="normal"><draw_ops></draw_ops></button>
<button function="close" state="pressed"><draw_ops></draw_ops></button>
<button function="maximize" state="normal"><draw_ops></draw_ops></button>
<button function="maximize" state="pressed"><draw_ops></draw_ops></button>
<button function="minimize" state="normal"><draw_ops></draw_ops></button>
<button function="minimize" state="pressed"><draw_ops></draw_ops></button>
<button function="menu" state="normal"><draw_ops></draw_ops></button>
<button function="menu" state="pressed"><draw_ops></draw_ops></button>
<button function="shade" state="normal"><draw_ops></draw_ops></button>
<button function="shade" state="pressed"><draw_ops></draw_ops></button>
<button function="unshade" state="normal"><draw_ops></draw_ops></button>
<button function="unshade" state="pressed"><draw_ops></draw_ops></button>
<button function="above" state="normal"><draw_ops></draw_ops></button>
<button function="above" state="pressed"><draw_ops></draw_ops></button>
<button function="unabove" state="normal"><draw_ops></draw_ops></button>
<button function="unabove" state="pressed"><draw_ops></draw_ops></button>
<button function="stick" state="normal"><draw_ops></draw_ops></button>
<button function="stick" state="pressed"><draw_ops></draw_ops></button>
<button function="unstick" state="normal"><draw_ops></draw_ops></button>
<button function="unstick" state="pressed"><draw_ops></draw_ops></button>
</frame_style>
<!-- frame style sets -->
<frame_style_set name="normal_style_set">
<frame focus="yes" state="normal" resize="both" style="normal_focused"/>
<frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
<frame focus="yes" state="maximized" style="normal_max_focused"/>
<frame focus="no" state="maximized" style="normal_max_unfocused"/>
<frame focus="yes" state="shaded" style="normal_focused"/>
<frame focus="no" state="shaded" style="normal_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/>
<frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_left" style="tiled_left_focused"/>
<frame version=">= 3.3"focus="no" state="tiled_left" style="tiled_left_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_right" style="tiled_right_focused"/>
<frame version=">= 3.3"focus="no" state="tiled_right" style="tiled_right_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
<frame version=">= 3.3"focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
<frame version=">= 3.3"focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
<frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
</frame_style_set>
<frame_style_set name="dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="dialog_focused"/>
<frame focus="no" state="shaded" style="dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="modal_dialog_style_set">
<frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
<frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="modal_dialog_focused"/>
<frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="utility_style_set">
<frame focus="yes" state="normal" resize="both" style="utility_focused"/>
<frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="utility_focused"/>
<frame focus="no" state="shaded" style="utility_unfocused"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="border_style_set">
<frame focus="yes" state="normal" resize="both" style="border_focused"/>
<frame focus="no" state="normal" resize="both" style="border_unfocused"/>
<frame focus="yes" state="maximized" style="borderless"/>
<frame focus="no" state="maximized" style="borderless"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<frame_style_set name="attached_style_set">
<frame focus="yes" state="normal" resize="both" style="attached_focused"/>
<frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
<frame focus="yes" state="maximized" style="blank"/>
<frame focus="no" state="maximized" style="blank"/>
<frame focus="yes" state="shaded" style="blank"/>
<frame focus="no" state="shaded" style="blank"/>
<frame focus="yes" state="maximized_and_shaded" style="blank"/>
<frame focus="no" state="maximized_and_shaded" style="blank"/>
</frame_style_set>
<!-- windows -->
<window type="normal" style_set="normal_style_set"/>
<window type="dialog" style_set="dialog_style_set"/>
<window type="modal_dialog" style_set="modal_dialog_style_set"/>
<window type="menu" style_set="utility_style_set"/>
<window type="utility" style_set="utility_style_set"/>
<window type="border" style_set="border_style_set"/>
<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
</metacity_theme>